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Xamarin android ffmpeg
Xamarin android ffmpeg











xamarin android ffmpeg

I think 18 is pretty good.įfmpeg.ProcessVideo(sourceClip, outputClip, true, new FFMpegCallbacks(onComplete, onMessage)) OutputClip.H264_CRF = "18" // It's the quality coefficient for H264 - Default is 28. Var onMessage = new M圜ommand ((message) => RunOnUiThread(() =>_logView.Append("DONE!" + br + br)) There are callbacks based on Standard Output and Standard Error when ffmpeg binary is running as a process: Var result = ffmpeg.GetInfo (sourceClip) Var sourceClip = new Clip (System.IO.Path.Combine(_workingDirectory, sourceMp4)) Var ffmpeg = new FFMpeg (this, _workingDirectory) If (File.Exists (destinationPathAndFilename))įile.Delete (destinationPathAndFilename) ĬreateSampleFile(1, _workingDirectory, sourceMp4)

xamarin android ffmpeg

Var destinationPathAndFilename4 = System.IO.Path.Combine (_workingDirectory, "cat1_out4.wav") Var destinationPathAndFilename2 = System.IO.Path.Combine (_workingDirectory, "cat1_out2.mp4") Var destinationPathAndFilename = System.IO.Path.Combine (_workingDirectory, "cat1_out.mp4") The project has a binary FFmpeg file which is installed to the phone directory using the code below: _ffmpegBin = InstallBinary(, "ffmpeg", false) īelow is the example code for encoding video into a different set of outputs: _workingDirectory = Android.OS. However, running the solution doesn't give any output. There's a project on GitHub that demonstrates how FFmpeg is used inside a Xamarin android project. So, I searched for the only way I knew how to encode a video that is by using FFmpeg codec. I've found encoding to be a bit complicated and there isn't much information available on how this can be done. I then decided to encode the video on the client-side and then send it to the server.

xamarin android ffmpeg

I have posted my issues on another thread here Initially, I was using an encoder library on the server-side to encode recorded video but it was proving to be extremely unreliable and inefficient especially for large-sized video files. The requirement of the app is to capture video from the camera and encode the video to send it across to a server. Xamarinwatchos xamarinwatchos was computed.I'm building an android app using Xamarin. netstandard2.1 netstandard2.1 is compatible. Netstandard2.0 netstandard2.0 is compatible. netcoreapp3.1 netcoreapp3.1 was computed.

xamarin android ffmpeg

netcoreapp3.0 netcoreapp3.0 was computed. netcoreapp2.2 netcoreapp2.2 was computed. netcoreapp2.1 netcoreapp2.1 was computed. Netcoreapp2.0 netcoreapp2.0 was computed. net7.0-windows net7.0-windows was computed. net7.0-maccatalyst net7.0-maccatalyst was computed. net7.0-android net7.0-android was computed. net6.0-windows net6.0-windows was computed. net6.0-maccatalyst net6.0-maccatalyst was computed. net6.0-android net6.0-android was computed. net5.0-windows net5.0-windows was computed. Versions Compatible and additional computed target framework versions.













Xamarin android ffmpeg